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Design & Technology

Design & Technology

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Our Vision

Design Technology at KS3 equips students with the knowledge, understanding, and practical skills needed to become creative, confident, and responsible designers and makers. Through exploring materials, manufacturing processes, designing, and problem-solving, students develop the ability to create purposeful products that respond to real-world needs. The curriculum enables students to understand the relationship between design, technology, society, and the environment, encouraging them to make informed decisions about materials, sustainability, and the impact of products throughout their lifecycle.

Students are encouraged to think critically, take creative risks, and develop resilience through an iterative design process, where ideas are tested, evaluated, and improved. By exploring the work of designers, engineers, and innovators from a range of backgrounds, students develop an appreciation of how design can influence culture, improve everyday life, and address global challenges. The curriculum is designed to support all learners, particularly those who may not continue with Design Technology at GCSE, by providing them with essential practical skills, confidence, creativity, and problem-solving abilities that will benefit them in future education, careers, and everyday life.

Key Stage 3

The KS3 Design Technology curriculum aims to inspire students to become confident, innovative, and responsible designers and makers by developing their knowledge, creativity, problem-solving skills, and practical expertise. 

The KS3 Design Technology curriculum inspires students to become confident, creative and responsible designers by developing their knowledge, practical skills, problem-solving abilities and understanding of design's role in society. Through projects in textiles, graphics and resistant materials, students explore materials, manufacturing processes, digital technologies, and sustainable design while creating solutions to real-world challenges.

In Year 7, students build core design and manufacturing skills through projects exploring identity, diversity and culture. They learn safe workshop practices and practical techniques such as measuring, cutting, joining, sewing, printing and finishing, while being introduced to CAD/CAM technologies and the work of designers from a range of cultural backgrounds.

In Year 8, students focus on design problem-solving, learning to identify user needs, research products, generate ideas, model, test and refine solutions. They develop a deeper understanding of materials and their properties, expand their CAD/CAM skills, and strengthen their creativity, resilience and decision-making through an iterative design process.

In Year 9, students apply their learning to sustainable design and responsible innovation. They investigate environmental and social challenges, exploring sustainable materials, ethical production and responsible manufacturing. Through increasingly independent projects, students design, make and evaluate products that balance functionality, aesthetics, user needs and environmental impact.

The curriculum ensures that all students, including those who do not continue to GCSE, leave KS3 with practical making skills, creative confidence, digital design knowledge and an understanding of how design and technology can improve lives, communicate ideas, celebrate diversity and contribute to a more sustainable future.

Key Stage 4

At KS4, students deepen their understanding of design principles, materials, and manufacturing technologies through a range of challenging design projects. They investigate user needs, analyse existing products, and develop creative solutions using an iterative design process. Students refine their skills in CAD and CAM, producing accurate digital models, prototypes, and manufactured components while understanding the advantages of modern production methods.

Students develop a secure understanding of materials, their properties, and appropriate manufacturing techniques, allowing them to make informed decisions when selecting and using resources. They explore the relationship between form, function, aesthetics, and sustainability, considering the environmental, social, and ethical impact of design decisions.

Through practical coursework and theoretical study, students develop resilience, independence, and problem-solving skills as they plan, create, test, and evaluate their own products. They learn to respond to feedback, improve outcomes, and communicate design ideas effectively using appropriate technical vocabulary and industry-standard practices.


The KS4 curriculum prepares students for further study and future careers within design, engineering, manufacturing, and creative industries, while also equipping all learners with valuable skills in creativity, critical thinking, innovation, and responsible decision-making.

5 Year Journey

Year Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
7 RM
Properties of Materials -Timbers
Hand tools 
RM
Properties of Materials - Polymers 
CAD CAM 
Textiles
Properties of Materials - Natural & synthetic Decorative techniques
Using a sewing Machine
Graphics
Properties of Materials – Papers & Boards 
Mechanisms 
Rendering 
Food & Nutrition
Principles of Nutrition 
Food & Nutrition
Principles of Nutrition
8 RM RM Textiles Textiles Food & Nutrition
Food Provenance 
Food & Nutrition
Food Provenance 
9 RM
Sustainability 
Mechanical Systems and Motion

Textiles
Culture, Pattern and Print

Food & Nutrition
Food Choices, Nutrition and Consumer Awareness
Food & Nutrition
Food Choices, Nutrition and Consumer Awareness
Computing Computing
10 Emerging Technologies Materials, Systems and Devices Technical Principles Designing Principles Making Principles NEA Section A 
11 NEA Section B/C
Specification 
Generating Design Ideas
NEA Section D 
Developing Design Ideas
NEA Section E 
Manufacturing of Prototype
NEA Section F
Analysing and Evaluating 
NEA Final Submission  Revision and Exam Preparation 

Enrichment Opportunities

Students can extend their learning through:

  • After-school clubs in textiles, graphics, or product design

  • Competitions and showcases of student work

  • Workshops with industry professionals and designers

  • Trips linked to design, architecture, and technology

How Parents'/Carers' Can Support at Home

  • Encourage creativity through sketching, designing, or making at home.

  • Support independent projects such as sewing, DIY, or digital design.

  • Discuss design in everyday life – from household products to architecture.

  • Provide opportunities to explore museums, galleries, and exhibitions.

Further Study

  • A Level Product Design / Graphic Communication / Textiles

  • College courses in Engineering, Fashion & Textiles, or Creative Media

  • Apprenticeships in Design, Manufacturing, or Engineering

  • University pathways in Architecture, Industrial Design, Engineering, or Fashion

Career Links

Design & Creative Industries

Product Designer

Fashion or Textile Designer

Graphic Designer

Interior Designer

Architect

User Experience (UX) Designer

Engineering & Manufacturing

Mechanical or Civil Engineer

Automotive or Aerospace Engineer

Design Engineer

Manufacturing Technician

CAD/CAM Specialist

Media & Technology

Digital Animator

3D Modeller

Multimedia Artist

Advertising / Marketing Designer

Business & Industry

Project Manager

Industrial Buyer / Merchandiser

Design Consultant

Sustainability and Innovation Specialist

In Design & Technology, we encourage students to innovate, take risks, and explore ideas - because the best way to predict the future is to design it.

Subject Documents Date  
One Year Plan Design and Technology Year 7 08th Sep 2026 Download
One Year Plan Design and Technology Year 8 08th Sep 2026 Download
One Year Plan Design and Technology Year 9 08th Sep 2026 Download
One Year Plan Design and Technology Year 10 08th Sep 2026 Download
One Year Plan Design and Technology Year 11 08th Sep 2026 Download
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